Tuesday, April 21, 2026

39 Game Animations in 14 Weeks: A Weekend Project Recap

 


This video is a compilation of everything I’ve built over the last 4 months. What makes this milestone special to me is the discipline behind it: this entire library was built only on weekends. Each week, I’d dedicate 3 to 4 hours (sometimes up to 6 hours when pushing through 4 animations at once) to animate and integrate them into Unreal Engine.

My goal wasn't just "perfect quality" it was about mastering the Maya to Unreal Engine workflow within a limited timeframe. Looking back, I’m happy to say I’ve achieved exactly that.

The Next Chapter: This marathon needs a short break now. The next phase will be all about Blueprints bringing these frames to life by programming them into a playable system.

A huge thank you to everyone who followed this journey. Your support kept me going through every frame and every technical glitch.

What was your favorite move from the entire set? Let me know, and I’ll see you in the next phase! 👋

#Animation #IndieDev #UE5 #Maya #GameDevelopment #Milestone #WeekendProject #TimeManagement #FinalLibrary