Wednesday, February 18, 2026

Week 06 | The "Hop" | 13

 

Added a small Hop for those "hidden" moments in the environment.


The Idea: Instead of a standard jump, I wanted a playful move for when the character encounters small obstacles while walking. It adds personality and makes the world feel more interactive rather than just mechanical movement.


Do you prefer automated "contextual" animations or giving the player full manual control?