Integrating ground-level combat into the stealth set with a powerful Spin Kick. This move executes a low-profile leg sweep from a crouch, providing a perfect blend of defensive utility and a quick, stealthy strike. It’s designed to catch enemies off-guard while maintaining a low center of gravity.
For spin kicks, do you prefer a 'Linear' speed for gameplay clarity, or do you use 'Slow-to-Fast' spacing to emphasize the centrifugal force?