Sunday, March 29, 2026

Week 11 | The Backflips 02 | 29

 

Refined the backflip into a tighter, "grounded" version that prioritizes function over flair. By keeping the arc lower and the movement more compact, the flip now fits the character's weight and stealth profile perfectly. It’s a solid reminder that in game animation, "less" is often "more."


Do you prefer animations that prioritize "Cool Factor" or "Functional Realism"?