Friday, February 6, 2026

Week 04 | RunFast | 09

 


Decided to add a Run Fast variation to complete the movement set.

The Stride Math:

Walk: 140cm (The Base)
Run: 190cm (Natural/Mid)
Run Fast: 220cm (High Speed/Exaggerated)
Using the 1.3x – 1.6x rule helped me keep the speeds feeling consistent across the board. Now the character has a clear range of momentum for the engine.

Do you animate multiple run speeds or just scale the time in-engine?